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Cultivation
Platforms:
Windows
Tools:
Unity, Flat.io
Duration:
1 Week
Team Size:
1
Role:
Level Designer, Programmer, Music Composition
About Cultivation
Cultivation is a pixelated 2D platformer with turn based combat. It is a rapid prototype, being made in one week.
Overview
Cultivation was my application for FIEA, which was to create a prototype showing off your game development skills with a 1 week time limit. I was especially proud not just for tackling two "gameplay types" (platforming and turn based combat), but the project also included and original song I wrote for it.
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