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Cultivation

Platforms:

Windows

Tools:

Unity, Flat.io

Duration:

1 Week

Team Size:

1

Role:

Level Designer, Programmer, Music Composition

About Cultivation

Cultivation is a pixelated 2D platformer with turn based combat. It is a rapid prototype, being made in one week.

Overview

Cultivation was my application for FIEA, which was to create a prototype showing off your game development skills with a 1 week time limit. I was especially proud not just for tackling two "gameplay types" (platforming and turn based combat), but the project also included and original song I wrote for it.

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