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YET ANOTHER ISEKAI

RPG Maker MV

A passion project made in RPG Maker. I worked on all aspects of the game, including programming, level design, writing, and character art. RPG Maker MV runs on JavaScript, but has a visual coding tool used to help streamline the process. It also includes many ease of access tools to help creators, such as a built in game manager and character sprite creator.

YET ANOTHER ISEKAI SCREENSHOTS

Level Design and Programming

CHICKGUN

Unity 2D

Chickgun is a mix of a twin-stick shooter and tower defense game made in Unity 2D. I was both the game director/producer and a programmer for the team. I worked on the enemy and player controller script, the game manager script, and tower scripts, including but not limited to buying towers, tower AI, enemy AI, and win/lose conditions for the game.

CHICKGUN CODE

CULTIVATION

Unity 2D

Cultivation is a 2D Unity game that doubles as a side scrolling platformer and a turn based combat system. The game was a solo project with a time limit set with two weeks to work on. It acts as a game prototype as a submission for the Florida Interactive Entertainment Academy (FIEA). All coding and design was made by my self, with most art being a collection of assets from Itch.io.

CULTIVATION CODE

MUSIC

Venandi

Venandi is an original piano piece I composed made as a "boss theme" to an undecided game. There is also a FL Studios version of the song in progress as well.

Icefield White Knight

A majority of pieces on Flat.io are transcriptions of existing songs written for piano solo, including Icefield White Knight from the game: Under Night In-Birth.

PHOTOSHOP AND PREMIERE PROJECTS

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