YET ANOTHER ISEKAI
RPG Maker MV
A passion project made in RPG Maker. IÂ worked on all aspects of the game, including programming, level design, writing, and character art. RPG Maker MV runs on JavaScript, but has a visual coding tool used to help streamline the process. It also includes many ease of access tools to help creators, such as a built in game manager and character sprite creator.
YET ANOTHER ISEKAI SCREENSHOTS
Level Design and Programming
CHICKGUN
Unity 2D
Chickgun is a mix of a twin-stick shooter and tower defense game made in Unity 2D. I was both the game director/producer and a programmer for the team. I worked on the enemy and player controller script, the game manager script, and tower scripts, including but not limited to buying towers, tower AI, enemy AI, and win/lose conditions for the game.
CHICKGUN CODE
CULTIVATION
Unity 2D
Cultivation is a 2D Unity game that doubles as a side scrolling platformer and a turn based combat system. The game was a solo project with a time limit set with two weeks to work on. It acts as a game prototype as a submission for the Florida Interactive Entertainment Academy (FIEA). All coding and design was made by my self, with most art being a collection of assets from Itch.io.
CULTIVATION CODE
MUSIC
Venandi
Venandi is an original piano piece I composed made as a "boss theme" to an undecided game. There is also a FL Studios version of the song in progress as well.
Icefield White Knight
A majority of pieces on Flat.io are transcriptions of existing songs written for piano solo, including Icefield White Knight from the game: Under Night In-Birth.